TL;DR
Marvel Rivals’ Version 20260711 balance post is an emergency hotfix for Season 9. It raises Strategist healing-to-energy conversion from 60% to 70%, buffs several Duelists and Strategists, and applies targeted nerfs or bug fixes to a few heroes and Team-Up interactions.
What Changed
- Global Strategist healing-to-energy conversion increased from 60% to 70%.
- Black Panther bug fixed: he no longer incorrectly accumulates a damage boost while his recoverable shield is restoring.
- Black Widow buffs:
- Red Room Rifle damage per hit increased from 40 to 45.
- Max damage falloff adjusted from 80% at 40m to 75% at 40m.
- Electro-plasma Blast increased from 40–60 to 50–70.
- Cyclops buffs:
- Optic Blast damage per tick increased from 21 to 22.
- Ricochet Force direct hit damage increased from 70 to 75.
- Team-Up with Gambit cooldown reduced from 18s to 15s.
- Iron Man Team-Up with Thor:
- Unibeam outer ring damage reduced from 84/s to 70/s in standard mode and from 108/s to 85/s in Armor Overdrive.
- Phoenix buffs:
- Cosmic Flames damage per hit increased from 55 to 60.
- Team-Up with Rogue direct hit and ricochet damage increased from 40 to 45, and cooldown reduced from 12s to 10s.
- Psylocke adjustments:
- Psionic Crossbow base damage per shot reduced from 13 to 12.
- Damage falloff now starts at 8m instead of 15m.
- Team-Up with Emma Frost reduces bonus health from Wing Shurikens, illusion duration, and illusion damage.
- Team-Up with Cloak & Dagger reduces Psionic Crossbow base damage per shot from 14 to 13.
- Gambit buffs:
- Healing Hearts self-healing increased from 20/s to 30/s.
- Bridge Boost healing per bounce increased from 50 to 65.
- Team-Up with Magneto area healing increased from 50/s to 55/s.
- Invisible Woman buffs:
- Orb Projection retrieval healing increased from 40 to 45.
- Guardian Shield self-healing increased from 15/s to 20/s.
- Team-Up with Mister Fantastic healing over time increased from 15/s to 25/s.
- Invisible Boundary healing increased from 180/s to 200/s, and energy cost reduced from 4500 to 4300.
- Jubilee buffs:
- Firework Finale energy cost reduced from 4500 to 4300.
- Blooming Ball charge requirement reduced from 300 to 250.
- Blooming Ball base healing increased from 30/s to 35/s.
- Team-Up with Blade Lifesteal ratio increased from 25% to 30%.
- Luna Snow:
- Fate of Both Worlds energy cost reduced from 5000 to 4800.
- Mantis nerfs:
- Healing Flower reduced from (15 + 3% of Max Health)/s to (12 + 3% of Max Health)/s.
- Team-Up with Star-Lord enhanced healing reduced from (17.5 + 3.5% of Max Health)/s to (15 + 3.5% of Max Health)/s.
- Rocket Raccoon Team-Up buffs:
- Groot spore area healing increased from 15 to 20.
- Squirrel Girl acorn healing increased from 20 to 30.
- Ultron Team-Up with Peni Parker nerf:
- Drone healing to other allies reduced from 35/s to 15/s.
- Ability cooldown increased from 15s to 20s.
Player Impact
This patch appears aimed at shifting Season 9’s pace by making Strategist healing more rewarding overall while tuning several heroes around that change. The most direct gameplay effects supported by the post are:
- Strategists should gain Ultimate Ability energy more efficiently from healing actions.
- Black Widow, Cyclops, Phoenix, Gambit, Invisible Woman, Jubilee, and some Team-Up combinations receive healing, damage, or cooldown buffs that can improve their in-match output.
- Psylocke and Mantis receive reductions to damage or healing, which may lower their effectiveness in the affected areas.
- Black Panther’s abnormal damage issue is fixed, which should remove the unintended boost described in the post.
- Several Team-Up interactions were adjusted, so players using those pairings may notice different damage, healing, or cooldown behavior immediately.
Sources
- https://www.marvelrivals.com/balancepost/20260711/41667_1307328.html
