TL;DR
Marvel Rivals’ Version 20260515 balance post updates a wide set of heroes, with notable changes to Deadpool, Emma Frost, The Thing, Mister Fantastic, Mantis, Rocket Raccoon, and White Fox. The post also adds a new Team-Up, Primal Punishment, and expands Chilling Assault’s range.
What Changed
- Deadpool (Vanguard): The Ban Hammer’s healing while active was reduced from 50/s to 25/s, and Dual Desert Eagles’ single-shot damage was lowered from 36 to 34 standard and from 42 to 39 upgraded.
- Emma Frost: Telepathic Pulse falloff now begins 4s after not hitting an enemy instead of 3s; Mind’s Aegis reposition cooldown was reduced from 3s to 1s; Diamond Form and Psionic Seduction damage reduction increased from 20% to 25%.
- The Thing: Base health increased from 700 to 750.
- Iron Fist: Jeet Kune Do hits now reduce Dragon’s Defense cooldown by 1.2s instead of 1s; K’un-Lun Kick’s first strike damage increased from 35 to 40.
- Mister Fantastic: Stretch Punch damage increased from 65 to 70; Flexible Elongation no longer reduces movement speed, and its charge time was reduced from 8s to 6s; Brainiac Bounce’s energy cost dropped from 3400 to 3100.
- Moon Knight: Moonlight Hook cooldown reduced from 15s to 12s.
- Phoenix: Cosmic Flames direct hit damage increased from 50 to 55, while Spark mark explosion damage was reduced from 40 to 35.
- Spider-Man: Spectacular Spin damage per spherical Spell Field increased from 13.6 to 15, with total damage over 2.4s rising from 408 to 450.
- Squirrel Girl: Mammal Bond cooldown reduced from 15s to 12s.
- Star-Lord: Element Guns ammo capacity increased from 40 to 50.
- Wolverine: Regenerative Healing Factor trigger cooldown reduced from 105s to 90s.
- Invisible Woman: Force Physics push distance was reduced from 12m to 10m, and damage from 55 to 50.
- Loki: Illusion Mystical Missile healing ratio increased from 90% to 100%, damage ratio reduced from 90% to 80%; God of Mischief energy cost increased from 4300 to 4500.
- Mantis: Allied Inspiration damage boost to allies was reduced from 12% to 8%, and it now also grants a flat 100 Movement Speed Boost.
- Rocket Raccoon: Bombard Mode hit damage per projectile increased from 16 to 17; Repair Mode charges increased from 8 to 10; C.Y.A. energy cost reduced from 4300 to 4000.
- White Fox: Fox Form Awakening aura healing increased from 25/s to 35/s, while burst healing per successful attack was reduced from 35 to 25; Blessed by the Nine healing during Kumiho Unleashed increased from 40/s to 60/s.
- Chilling Assault Team-Up: Iced Out Diamond Spell Field increased from 9m to 12m, and barrier placement distance now matches the 12m radius.
- New Team-Up: Primal Punishment: Devil Dinosaur gains 100 Bonus Health as the Team-Up Anchor, and The Punisher unlocks Ancient Judgement through the Team-Up.
Player Impact
These changes push several heroes toward clearer roles. Deadpool’s sustain and damage are trimmed, while Emma Frost, The Thing, and Rocket Raccoon gain durability or output that should make them more reliable in their lanes. Mister Fantastic trades some crowd-control pressure for stronger direct damage and lower ultimate cost, and Mantis shifts from pure damage boosting toward team mobility support.
The post also suggests a practical change for Phoenix: her direct-hit damage is higher, but her Spark mark explosion damage is lower, and the dev note says she can no longer one-shot a 250 Health hero with a single mark plus direct hit from Endsong Inferno without damage buffs. For White Fox, healing is more consistent when she cannot keep attacking, while her burst healing when actively spamming attacks is lower.
For team play, Chilling Assault reaches farther, and Primal Punishment adds a new Devil Dinosaur and The Punisher interaction that gives Devil Dinosaur bonus health and unlocks Ancient Judgement for The Punisher.
Sources
- https://www.marvelrivals.com/balancepost/20260512/41667_1299947.html
