Warframe: Amir’s Shockwave: Hotfix #2

Warframe: Amir’s Shockwave: Hotfix #2

TL;DR

Warframe: Amir’s Shockwave: Hotfix #2 removes a blocking volume in the Dominion of Höllvandeim Scene and fixes several gameplay, crash, and performance issues. The patch also addresses Amp alt-fire input problems, Surge Eximus client crashes, and multiple mission-specific bugs.

What Changed

  • Removed the blocking volume around the Fables & Frontiers table in the Dominion of Höllvandeim Scene.
  • Fixed various Amps sometimes not responding to Alt-Fire inputs or to the Fire Manual Trigger Weapons Continuously toggle.
  • Fixed more Surge Eximus units causing clients to crash, notably in missions in the Albrecht’s Laboratories tileset.
  • Fixed damage from multiple Electric Ammo Packs from Cyte-09’s Resupply stacking with another.
  • Fixed the Raptor fight not progressing after dropping an explosive Power Cell into a Gravity Conveyor while in Transference.
  • Fixed clients not hearing the Surge Eximus’ ability SFX.
  • Fixed DJ Shockwave’s Radio transmissions in the Orbiter not being randomized.
  • Fixed the POM-2 not displaying an exclamation mark if there are new Fables & Frontiers KIM messages.
  • Fixed another case of being able to equip the Vinquibus in only one weapon slot, or equip disallowed weapons on Companions.
  • Fixed duplicate Höllvandeims appearing in the Fast Travel wheel after entering and exiting the Protoframes category.
  • Fixed a script error when interacting with Eidolon Lures in the Plains of Eidolon if the mission was joined in progress.
  • Fixed a rare script error in The Descendia that resulted in The Shrine Defense mode not working properly.
  • Fixed a crash related to Moa Companions.
  • Improved handling of corrupt shader caches in DirectX 11.
  • Made systemic micro-optimizations to DirectX 11 rendering.
  • Fixed spotloading when using a Kubrow or Kavat in Höllvania missions.

Patch Impact

PC hotfix changes affecting scene navigation, combat inputs, mission progression, audio/UI behavior, companion handling, and DirectX 11 performance.
Fewer crashes, fewer blocked interactions, and fixes for several specific gameplay and UI issues.
No immediate action is explicitly supported by the evidence.

Who Is Affected

  • Amps
  • Surge Eximus units
  • Cyte-09’s Resupply
  • Raptor fight
  • Vinquibus
  • Companions
  • Moa Companions
  • Kubrow
  • Kavat
  • Eidolon Lures
  • The Shrine Defense mode
  • POM-2
  • DJ Shockwave’s Radio transmissions
  • Höllvandeim / Höllvania-related scene and missions

What Players Should Do

  • No immediate action is confirmed by the evidence text.
  • Players encountering the listed issues should expect them to be addressed by this hotfix.

Compared With Previous Patch

A verified comparison is unavailable because no separate earlier revision with different patch content was supplied. The provided previous revision text matches the current evidence text.

Player Impact

  • Supported fact: the hotfix reduces several crash and progression issues, including client crashes tied to Surge Eximus units and a progression blocker in the Raptor fight.
  • Supported fact: it also fixes input and interaction problems affecting Amps, mission UI, and several scene or mission behaviors.
  • Cautious implication: players in the affected missions or using the affected equipment should see fewer interruptions and fewer cases of failed inputs or broken progression after the update.

Sources

  • https://www.warframe.com/en/patch-notes/pc/43-5-2

Official Sources

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